io.github.d9speed.animation_tools
Animator playback preview and random humanoid hand poses for the Unity Editor.
io.github.d9speed.cloth_fitting_tools
PhysBone weight-based capsule collider generation for VRChat avatars.
io.github.d9speed.editor_core
Shared Editor helpers, hierarchy and blend shape search, Transform tools, EditorOnly guide board prefab creation, and preferences for D9speed tools.
io.github.d9speed.humanoid_alias_copy
Copy components between scene hierarchies using a bundled humanoid bone alias dictionary.
io.github.d9speed.nvenc_gpu_recorder
Camera and RenderTexture recording on Windows: NVENC HEVC/MP4, alpha ProRes 4444/MOV, and single-frame PNG. FFmpeg is required for video.
io.github.d9speed.package_exporter
Batch-export Unity packages and compare component reports, with profiles, exclusions, and dependency checks.
io.github.d9speed.prefab_color_variants
Create prefab color variants with configurable material replacements.
io.github.d9speed.rename_tool
Preview and batch-rename assets, hierarchy objects, and Animator names.
io.github.d9speed.scene_tools
Scene View object and component labels, package versions, and prefab mesh information.
io.github.d9speed.skinned_mesh_tools
Extended SkinnedMeshRenderer inspector with blend shape and weighted bone utilities.
io.github.d9speed.unity_blender_pose_sync
Live pose and camera sync from Unity to Blender, including Runtime and the Blender receiver.
io.github.d9speed.unity_tools
d9speed <d09pseed@gmail.com>