Place to browse community packages for VCC

VPM Catalog lists community VPM packages and repositories which are usable in VCC. Discover favorite packages to improve your creation.

848 Packages

239 Repositories

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UniVRMExtensions

jp.pokemori.univrm-extensions

Unityのエディタ拡張です。次の機能を含みます。 いずれもUnityエディタ上部の VRM メニュー内に項目を追加します。 ■ VRMInitializer ■ エクスポート→インポートを挟まず、.fbx や .blend を直接VRMプレハブ化してVRMの設定を行えるようにします。 1回VRMの設定を行えば、FBX等を上書きして直接VRM化できるので、アバターの更新が楽になります。 ■ CopyVRMSettings ■ セットアップ済みのVRMプレハブから、正規化直後のVRMプレハブへ、次のUniVRMのコンポーネント設定をコピーします。 • モデル情報 • BlendShape • 一人称視点 • 視線制御 • VRMSpringBone ■ SwayingObjectsConverter ■ VRMSpringBoneとVRCPhysBoneを相互変換、またはVRMSpringBoneとDynamicBoneを相互変換します。 モデル間の各ボーンで回転や縮尺の違いがあっても変換可能なので、UniVRMで正規化したモデルへ揺れ物を移行するのに便利です。 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ This is an Unity Editor extension. This includes the following features. Both add items to the “VRM” menu at the top of the Unity Editor. ■ VRMInitializer ■ Directly creates VRM prefab from .fbx or .blend without exporting and importing to make it possible configure VRM. If you configure VRM settings at only once, you can override FBX or others to convert to VRM directly, making it easier to update avatars. ■ CopyVRMSettings ■ Copies the below settings of UniVRM components from a set-up VRM prefab to a just normalized VRM prefab. • Model information • BlendShape • First person view • Eye control • VRMSpringBone ■ SwayingObjectsConverter ■ Converts between VRMSpringBones and VRCPhysBones, or between VRMSpringBones and DynamicBones. This is useful for migrating swaying objects to models normalized with UniVRM, as it can convert even if there are differences in rotation and scale for each bone between the models.

SyncTextureShaderDXT

net.narazaka.vrchat.sync-texture-shaderdxt

Sync ShaderDXT Texture

TLP UdonVehicleSync

tlp.udonvehiclesync

Experimental, smooth, predictive synchronization for RigidBody-based objects/vehicles.

Haï ~ LetMeSee

dev.hai-vr.resilience.let-me-see

Lets you see in VR without entering Play mode. https://docs.hai-vr.dev/docs/products/let-me-see

Easy Avatar Uploader for VRChat

tech.uslog.eauploader

Tools for more concise and easier uploading of avatars. アバターを簡単に管理し、VRChatへアップロードするためのUnity簡易化ツールです。

Material Merger

com.kibalab.materialmerger

Unity Editor tool that merges multiple materials/textures into an atlas-based workflow. specifically designed for VRChat world/avatar optimization.