This package has a VRC Mirror, which functions the same way as in the World SDK
You can check how your avatar looks in the mirror, in case you have mirror specific shader options going on
This camera has post processing (and Anti-aliasing) set up
Note: You still have to install the Post Processing package from the Unity Package Manager
You can spawn these assets from the TohruTheDragon/Scene Assets menu
If you have something selected in your scene, then as the asset spawns, it will be 1 meter ahead of it, facing it
Make sure to delete or disable your own camera in your scene, if you want to use the Post Processing Camera!
You can modify the post processing settings on the Post Processing object, which is the child of the Post Processing Camera
Download the latest release here: Link
Or get it via VCC: Link
com.tohruthedragon.sceneassets
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1.0.0
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No dependencies
No legacy packages
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TohruTheDragon