MMMaellon's Prefabs

Beef Squashing Fighting Ring

com.mmmaellon.beef-squashing-fighting-ring

Big Deck Is Back In Town

com.mmmaellon.big-deck-is-back-in-town

VRChat prefab for performant (hopefully) playing cards.

Blankie

com.mmmaellon.blankie

VRChat prefab for an interactive blanket.

Cyan Player Object Pool

com.cyan.playerobjectpool

A VRChat system that will assign a unique object to every player in the world.

LightSync

com.mmmaellon.lightsync

A modernized set of scripts for syncing an object in VRChat with an emphasis on network efficiency and ease of use. Replaces SmartObjectSync.

MMMaellon Juice

com.mmmaellon.juice

Add some nice looking liquids to your VRChat world. Comes with prefabs for pourable containers and custom shaders.

P-Shooters

com.mmmaellon.p-shooters

P-Shooters is a powerful, modular, and easy-to-use Unity prefab designed to help developers create immersive and engaging gun games in VRChat. With a focus on customizability, performance, and low latency, P-Shooters provides a fully-featured foundation for creating a wide range of VRChat shooting games, from simple arcade-style PvPs to complex simulations with realistic bullet counting and reload mechanics.

Plate Tectonics

com.mmmaellon.plate-tectonics

VRChat Prefab that syncs player movement relative to the surface they're standing on

Real Fake Doors

com.mmmaellon.real-fake-doors

Uses SmartObjectSync to make easily synced open-by-grabbing doors for VRChat

SmartObjectSync

com.mmmaellon.smartobjectsync

A drop-in replacement for VRC_ObjectSync that allows for better syncing of objects in VRChat

UdonTask

si.iwa.udontask

This package enables the execution of Udon from a separate thread.

Repository ID

com.mmmaellon.vcc-listing

Author

MMMaellon

Repository URL

https://mmmaellon.github.io/MMMaellonVCCListing/index.json