Sets an “IsRendering” parameter to true when being looked at
IsRendering
to true.IsRendering
to false.https://github.com/VRLabs/IsRendering-Detection/assets/76777936/b51ac145-17a8-47eb-acbf-883242073b6b
IsRendering FX
to your own FX Controller, using the Avatars 3.0 Manager tool.IsRendering Detection
prefab into the base of your Hierarchy.Culling Animator
-> Renderer
.[!NOTE]
When building for Quest, you will have to remove unsupported components and shaders
RenderingDetection/IsRendering
bool parameter to any of your Playable Layers. The value will be True
when Renderer
is in view, and false when outside of view.
IsRendering Container
is enabled when in view. IsNotRendering Container
is enabled when not in view.
Contact Receivers: 1
Contact Senders: 1
FX Animator Layers: 1
Skinned Renderers: 1
Sub Animators: 1
IsRendering Detection
|-IsRendering Container
| |-Cube
|-NotRendering Container
| |-Sphere
|-Culling Animator
| |-Sender
| |-Receiver
| |-Renderer
IsRendering Detection is available as-is under MIT. For more information see LICENSE.
dev.vrlabs.isrendering-detection
Undefined
1.0.3
2022.3 or later
No dependencies
No legacy packages