System for attaching objects to contacts on other players
Allow Others
setting on the Contacts is turned off after the Contact Tracker has attached.
https://github.com/VRLabs/Contact-Tracker/assets/76777936/39dd0fb1-9333-42d3-91b4-8c812a24792a
Contact Tracker FX
to your own FX Controller, using the Avatars 3.0 Manager tool.Contact Tracker
prefab into the base of your Hierarchy.Tracker Target
.Tracker Target
outside of Contact Tracker
and place it anywhere in your avatar’s hierarchy as needed.[!NOTE]
When building for Quest, you will have to remove unsupported components and shaders
Contact Tracker
-> Container
.
Contact Tracker
-> Tracking Points
.ContactTracker/Control
parameter to activate the system.Collision Tags
of the six Proximity Contacts to change which Contact Senders the Contact Tracker should track.ContactTracker/Size
parameter in the FX Controller can be changed to set the size of the Contact Tracker when it is not tracking.Contact Tracker Blend Tree
FX Layer MUST use Write Defaults ON!Constraints: 6
Constraint Depth: 5
Contact Receivers: 6
FX Animator Layers: 2
Mesh Renderers: 1
Rigidbodies: 1
Contact Tracker
|-Container
| |-Cube
|-Tracking Points
| |-Culling
| |-X+
| |-X-
| |-Y+
| |-Y-
| |-Z+
| |-Z-
|-Tracker Target
Contact Tracker is available as-is under MIT. For more information see LICENSE.
dev.vrlabs.contact-tracker
Undefined
1.4.8
2022.3 or later
No dependencies
No legacy packages