Feature rich Unity editor tool to help streamline the process of changing the paths of animations
Animation Repathing is a Unity Editor tool to help users automatically or manually change the paths of properties inside an Animation Clip.
You can read the full documentation here
If you encounter any problems or need help with the package dont hesitate to shoot me a message on Discord: hfcRed
Animation Repathing falls under the MIT License and is free to use and redistribute.
com.hfcred.animationrepathing
Undefined
1.0.4
2019.4 or later
No dependencies
No dependencies
No legacy packages
Undefined