moe.tsiyuki.core
Shared editor code every TsiYuki VRChat tool uses: UI language and localization, the common inspector look, undo-safe edits and NDMF error reporting.
moe.tsiyuki.core.animation
Animator building blocks shared by TsiYuki tools that generate FX layers.
moe.tsiyuki.core.menus
Modular Avatar menu building and placement shared by TsiYuki tools that generate menus.
moe.tsiyuki.core.texture
Texture compositing shared by TsiYuki tools that bake materials and textures.
moe.tsiyuki.follow
Objects that stay on a mesh surface while its blendshapes change, outfits that follow the body's blendshapes, and parts that shade like the body at their seam, applied non-destructively at build time through NDMF.
moe.tsiyuki.material
Non-destructive material editing for VRChat avatars: give a material slot several looks, and switch between them from one menu that reaches across objects — the hair and the ears at once. Applied at build time through NDMF, without duplicating the material asset into your project.
moe.tsiyuki.menu
See and control the menu your avatar actually ends up with. Every tool installs its own menu by its own rules; this shows the finished result and lets you set how it is paged, so a wheel is never crammed to the VRChat limit unless you want it to be.
moe.tsiyuki.nontoon
Non-destructive lilToon to NonToon material conversion for VRChat avatars, applied at build time through NDMF.
moe.tsiyuki.wardrobe
Outfit and hair switcher for VRChat avatars: exclusive outfits with piece toggles, colors and looks, absorbs outfit menus, generated non-destructively at build time through NDMF and Modular Avatar.