Non-destructive lilToon → NonToon conversion for VRChat avatars, applied at build time through NDMF.
https://tsiyukino.github.io/vpm-repos/index.jsonhttps://lilxyzw.github.io/vpm-repos/vpm.jsonTsiYuki/Yuki NonToon Converter to the avatar root, or to any object under it.Prefer real assets? Use Export in the inspector to write the converted materials to Assets/NonToonConverted/<avatar> and assign them.
Base color (layers, tone correction, alpha mask), rendering mode, normal maps, shadow ramp (incl. SDF face shadows), rim shade, rim light, MatCaps, specular, backlight, minimum brightness, outline (width mask → vertex colors), distance fade, stencil, fur. Anything NonToon cannot express is listed as approximate or lost in the report. Environment reflections, audio link, dissolve, parallax and refraction/gem are not supported by NonToon.
把 VRChat 模型上的 lilToon 材质在构建时(NDMF)转换为 NonToon,不改动原材质、贴图和网格。
TsiYuki/Yuki NonToon Converter 组件放在模型根物体或其任意子物体上。VRChat アバターの lilToon マテリアルを、ビルド時(NDMF)に NonToon へ非破壊で変換します。元のマテリアル・テクスチャ・メッシュは変更しません。
TsiYuki/Yuki NonToon Converter をアバターのルートまたはその子に追加します。MIT
moe.tsiyuki.nontoon
https://github.com/tsiyukino/YukiNonToon
0.1.2 (変更履歴)
2022.3 以降
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