Soft Deform PB adds soft deformation and posture response to existing breast
PhysBones on VRChat PC avatars. Version: 0.0.1.
The supported dependency ranges are listed in package.json.
Install the required dependencies in your avatar project first. In Unity’s Package Manager, choose + > Add package from git URL and enter:
https://github.com/32ba/VRC-soft-deform-pb.git
A Git client must be installed for this method. See Unity’s Git package installation guide.
Use Modular Avatar Merge Armature for clothing as usual. Clothing must have weights mapped to the selected breast bones. Add Soft Deform PB Clothing Support to an outfit when it needs tighter movement limits.
The package targets PC avatars. It uses the existing PhysBone motion for squash/stretch response, with adjustable root movement, posture deformation, angle retention, and delayed rebound. Body and mapped clothing share the deformation.
Clothing weights and fitting remain the responsibility of the avatar setup. The package does not simulate fabric or generate general world/floor contact. Check the final result in VRChat, including remote viewing, grabbing, and Avatar Scaling; the Unity preview covers only the Editor workflow.
MIT. See LICENSE.
net.32ba.soft-deform-pb
未設定
0.0.1
2022.3 以降
なし
なし