Easy fix for Physics components behaving weirdly in world space
https://github.com/VRLabs/World-Physics/assets/76777936/670ed186-a9b0-45af-8f54-a1adb4ec8541
World Physics FX to your own FX Controller, using the Avatars 3.0 Manager tool.World Physics prefab into the base of your Hierarchy.World Physics TargetWorld Physics Target outside of World Physics and place it anywhere in your avatars hierarchy as needed.
World Physics Target position on the Y axis, so there is room for the cube to fall.Colliders: 1
Constraints: 2
Constraint Depth: 2
FX Animator Layers: 2
Rigidbodies: 2
World Physics
|-Rigidbody
| |-Collider
| |-Cube
|-World Physics Target
World Physics is available as-is under MIT. For more information see LICENSE.
dev.vrlabs.world-physics
未設定
1.3.7
2022.3 以降
なし
なし