Tools -> ProTV -> Enable Media Playback In Unity
after importing!Reload SDK
Packages/ArchiTech.ProTV/Samples/Prefabs
) into your scene wherever you like, rotate in-scene and customize as needed.In addition to the standard proxy controls for video players (play/pause/stop/volume/seek/etc), the two main unique driving factors that the core architecture accomplishes is event driven modularity as well as the multi-configuration management/swap mechanism.
ProTV has been architected to be more modular and extensible. This is done through a pseudo pub/sub system. In essence, a behavior will pass its own reference to the TV (supports all udon compilers) and then will receive custom events (see the Events Document
) based on the TV’s activity and state. The types of events directly reflect the various supported core features of the TV, such as the standard video and audio controls, as well as the video player swap mechanism for managing multiple configurations.
More details about the core architecture can be found in the Architecture Document
.
Details for ready-made plugins for the TV can be found in the Plugins Document
.
dev.architech.protv
3.0.0-beta.23.1 (変更履歴)
2019.4.31f1 以降
なし
なし
ArchiTechVR